﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class UIManage : MonoBehaviour {

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
	public void MyButtonClick()
	{
		Debug.Log("Button is pressed");
	}
	public void MySliderChanged(float svalue)
	{
		Debug.Log(svalue);
	}
	public void MyToggleChange(bool isChecked)
	{
		Debug.Log(isChecked);	
	}
}
